[SOLVED?] How should i Use Logger, Or Save Error Game Files with Libgdx?

How should i Use Logger, Or Save Error Game Files with Libgdx?

Hi guys, im wondering, how should i make the logger in my game?
Should i have a class that records all errors in a .txt file before it crashes the game or i should use log4j or does libgdx have its own logger?

Whats the best practice???

Thanks Guys!

Im almost there… :slight_smile: