Thank you for the link, I’ll surely look into it 
Here is how I tried wrapping my rendering panel:
frame.getContentPane().add(new GLG2DCanvas(MainMenu.headerTitle));
It was gave me the following error:
NOTE: GLG2D jar was present in my build path.
The type javax.media.opengl.GLCapabilities cannot be resolved.
It is indirectly referenced from required .class files
So I thought maybe I’m missing jogl librarys, I than added the following jars to my build path:
jogl-all.jar
jogl-all-android-natives-windows-amd64.jar
gluegen-rt.jar
gluegen-rt-natives-windows-amd64.jar
It than spat out errors relating to missing .dll files which were all named, so I added them:
nativewindow_awt.dll
nativewindow_win32.dll
gluegen-rt.dll
It than began spitting out errors relating to NoSuchMethodFound so here I am, STUCK 
I’m a airhead so I’ll be looking into the link you posted, url title sounds like what I need.
Thanks for your help 