Solv is a unique puzzle adventure game I’ve worked on nearly half a year focusing on presenting interesting puzzles that present something new each time and the depths of the human condition.The mechanics are familiar to those who have played a Sokoban type of game. Except Solv allows you to push and pull objects as well as interact with the world in a variety of other ways.
Here’s a video I made a month ago showing a bit of what it plays like (Though this is already quite outdated in polish and level presentation)
Here is a shot of polish I’ve applied to one of the first areas.
And a little early overworld development
Follow the game on twitter: https://twitter.com/solvgame
(Would also appreciate any tips on centering and general formatting as things like font resizing don’t seem to work :))