I hate asking this question because I’m sure it must be obvious if I couldn’t find it while searching…
Why is it that when I move my cursor slowly (or slower) MouseEvents appear to trigger but if I move it around too quickly it’s as if only some of those events are triggered/caught? Is there a way to increase how often MouseEvents are checked? I’m specifically trying to get the mouseMoved method of MouseMotionListener to be caught more often than it currently is.