Hello,
On my University we have got 3d programming (OpenGL) and we must write 3d application.
Because Java is my favorite language, I’m thinking about use some kind of OpenGL2Java binding.
I downloaded JOGL and want to make some performance tests.
I lunched JGears … and … I have got ~40fps (without transparency) … on glxgears I have got ~500fps !
Yes, my hardware is old … but … is >10 times slowly
Do all OpenGL2Java bindings are slowly like this ?
Maybe I do something wrong … but what ?
/ fl
(Linux)
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 MX 440/AGP/3DNOW!
GL_VERSION: 1.5.5 NVIDIA 81.78