Slick2D Problems

Hello!

I recently began converting my game to LWJGL from Java2D for obvious reasons. About halfway through the conversion I ran into drawing strings. So I switched to Slick2D. Now I have some strange bugs.
A. My images are being resampled! Why?
B. Theres a weird little bug thing over my textboxes/buttons. (these are composed of groupings of images to allow resizability)

Images:
http://cl.ly/image/3T382N1U3O0V How it used to look, LWJGL no slick
http://cl.ly/image/020t2a0G0Y1B How it looks now, with slick

Code:
http://pastebin.java-gaming.org/d6f910d6d63 GUIComponent (background is one, the buttons/textboxes are several of these)
http://pastebin.java-gaming.org/6f91d1d636d Load image function

The render function trickles down to the GUIComponents from my main loop class.

Does anyone know how to fix these issues?