I’m trying to get my player to move smoothly. In my game though he is really jumpy and it just doesnt look smooth. here’s me code:
public void update(GameContainer gc, StateBasedGame sbg, int delta) {
Input input = gc.getInput();
x += velX;
if(input.isKeyDown(Input.KEY_RIGHT)) {
velX = delta * .1f;
}else if(input.isKeyDown(Input.KEY_LEFT)) {
velX = -(delta * .1f);
}else{
velX = 0;
}
}