Slick2D BasicGame or StateBasedGame ?

Hello, i’m kinda new to this so I decided to try Slick2D. After few easy “games” I wanna try to make little RPG and it will contain something like “zones” ex. one zone will be city then u will decide where to go for example to forest so u will go to another zone (another state). And I wanna ask u if i should do it using BasicGame or StateBasedGame. What’s better in your opinion, thank you :slight_smile:

StateBasedGame is generally making you easier to code “states” of the game: Main Menu, Options Menu, the game itself, GameOver screen, WinScreen and so on.
IMO the “zones” should be hard coded by you in the game itself.

But if i understand it … that code in game state will be enormly big, right ?