Hello.
I am trying to implement the JBox2D physics engine into a Slick2D project. However, I have no clue how to approach this.
Does anyone know how to do this, or where I can find out?
Hello.
I am trying to implement the JBox2D physics engine into a Slick2D project. However, I have no clue how to approach this.
Does anyone know how to do this, or where I can find out?
What part of it are you struggling with?
https://code.google.com/p/jbox2d/wiki/Testbed
You can also use Fizzy or Phys2D alongside Slick, which might make things a bit easier. You might have a hard time finding docs or examples since these libraries are pretty old now.