Slick textures rendering really small

I changed the generation in my game from diamond square to perlin noise, and for some reason whenever i generate the world using the new perlin noise all of the textures on the triangles are really tiny and make you look like a giant. Same goes for after you place a triangle in my game. But this only happens with perlin noise. Also its not a view problem or something because the players hand position still goes the correct distance in front of him. Anyone else heard of a problem like this in slick before?