Skullstone - a dungeon crawler game

https://cdn.pbrd.co/images/22ET6Ld3.png

Hi everyone. I want to introduce you a game we are working on.
The idea is the same as on all other dungeon crawler games: explore dungeons, find hidden rooms, kill monsters (or at least try to kill) and solve riddles. We also want to do some side quests.

So far we have good quality textures, load/save game system, good quality custom shaders, few parts of GUI, item manipulation and a original soundtrack.

The game uses JMonkeyEngine 3.0

Here are videos. Enjoy and give feedback.

WqWpnF3wZGY

hGEHc3p4Fjw

Powered by:
[url=http://jmonkeyengine.org]

http://hub.jmonkeyengine.org/uploads/default/1252/91fcc91347189c84.png
[/url]

Facebook: https://www.facebook.com/SkullstoneGame
Twitter: https://twitter.com/SkullstoneGame

Nice! Do you have a homepage or something (twitter etc)?

What about combat - is the game in realtime - Eye of the Beholder style - or turnbased like the old Might and Magic titles? I prefer the latter, but not too many of those around nowadays.

I’m glad you like it.

There is no homepage yet. We will start working on layout just after our 2D graphic designer finish his work on GUI.
Ewerything is in realtime.

Very nice so far! It looks very Grimrockish to me (even the music sounds like a blend of Grimrock and Oblivion), which is actually a good thing.

It took a good while to write some things that can be shown, but here they are: mobs.


http://s3.postimg.org/ur1qdo68v/untitled00181.jpg


http://s8.postimg.org/x50k1xvgh/untitled00178.jpg

The next thing worth to mention is completely rewritten rendering. We switched from forward rendering into deferred shading. Note the FPS.


http://s8.postimg.org/bb2i25bb5/untitled00184.jpg

We have a new thing: now all places that were in shadow or was covered by darkness are lightened up by some nice dark-blue light. That light does not influence surfaces that are already covered with bright light.

Tell me what do you think of it:


http://s4.postimg.org/3kwzrsm95/darkblue.jpg


http://s4.postimg.org/y12wpx7s9/darkblue2.jpg

And by the way… we added a nice GUI :wink:

I see the point and it’s better than before, where it seemed to be complete black. I’m just not sure if this blue/dark violet tint is the best choice… ???

I was trying with gray, but now it looks a bit better. I saw such effect in few other games and I liked it.

few more screens:


http://s7.postimg.org/fe6zrlo5j/untitled00230.png


http://s7.postimg.org/n87lczvyf/untitled00234.png


http://s7.postimg.org/3zaimzbt3/untitled00236.png


http://s7.postimg.org/ijrlht6rr/untitled00237.png

Follow us on twitter: https://twitter.com/SkullstoneGame

Latest video:

hGEHc3p4Fjw

It looks like you could make millions with your game!

Strange, when you click “Embed YouTube Video” a code appears:

[ youtube ] MmB9b5njVbA[ /youtube]

I was sure that the string ‘MmB9b5njVbA’ was extracted from the link I had in clipboard, but it was not, for unknown reason the forum creates an video with Minecraft trailer on default. Sorry, fixed.

Mobs in action - they can cast selfbuffs!


http://s27.postimg.org/clpd50lm7/untitled00257.png


http://s27.postimg.org/hj2xq4nlb/untitled00258.png

Very nice!

I like the atmosphere of the music of the first clip you show. Seems like a very nice general style for mood and place. I couldn’t find a facebook entry for “popiolikurhanow” though (name listed at end of video).

Here it is: https://www.facebook.com/popiolykurhanow
Their account on bandcamp: https://popiolkurhanow.bandcamp.com/

Dungeon Master flash-backs. Sigh…

From the Facebook link, I see that you have a collaboration going with this composer/musician. Very cool. The music has a lot of atmosphere and makes good use of ambient sound effects. The last dungeony sort of game I played was “Prince of Persia” with a pretty solid guitar/metal music track, that I liked. I haven’t experienced many of these sorts of games. But I do think your collaboration could lead to a really nice, immersive experience, especially to the extent that there is mutual positive feedback between the game/graphics and music.

[Tangent alert.] Some really neat music coming out of Poland. I ran across a band I like called ‘Moonlight’ while listening to an Ethereal/Goth stream at live365.com called “In Dark Faith Eternal”. For example, I like this song, called “Ergo Sum” a lot.
rL9-KzLzYCo
I’m not recommending this particular song/style for your game (or any game), just sharing it because it’s a beautiful piece. It’s one of their slow songs, most are more guitar-based/metal, more uptempo. There are a few other bands on that stream (IDFE) that seem to be in as similar neighborhood stylistically as your collaborator.

I know Moonlingt :slight_smile:

Yes, we are cooperating with Popiół Kurhanów. They are exactly like us - a small, independent group of artists. At the beginning we was talking about taking few of their existing tracks, but after some time they offered to make a tracks especially for us.
There should be about an hour of music inside the game.

Here is our new, reworkd GUI:


http://s2.postimg.org/kz3h5dvl1/new_gui.png


http://s2.postimg.org/qlzu2uy3p/new_gui_card.png

We started our own comic series!

Visit our Facebook profile and learn how to survive in a dungeon!