I have a question regarding SimTask usage. The docs are not exactly clear about the circumstances under which a “new” simtask is created, but I am under the assumption that the current SimTask is created when the server fires an event.
Assuming a hypothetical Player implementing SimUserDataListener…
public void userDataReceived(UserID arg0, ByteBuffer arg1) {
SimTask simTask = SimTask.getCurrent();
doThing1(simTask);
doThing2();
}
private void doThing1(SimTask task)
{
...
}
private void doThing2()
{
SimTask simTask = SimTask.getCurrent();
}
Are the simTask refrences in doThing1 and doThing2 the same? My feeling is yes, but I wanted to make sure. Additionally I was hoping I wouldn't have to be passing SimTask references everywhere :)
For what it is worth, I am thinking of the SimTask conceptually as a container managed transaction. Is that a relatively appropriate model?