To be honest I don’t know if this is the right place to ask such a question, but hey, let’s give it a try.
The game I’m currently developing is a 3D game but with a very “retro” style. For example the creatures in the game are just animated sprites instead of actual 3D models. However I want to be able to make simple 3D models as well for things like a building that you can enter etc. So I realized I had a license for Maya and I decided to try it. The first impression wasn’t very nice, the program took minutes to start. Once the program is running I am completely overwhelmed. There are just so many buttons and menus and other things that I will never have any use for. The next thing I did was to uninstall it.
I just want a 3D modelling program that isn’t too hard to learn and doesn’t have 100000 features that are completely useless to me. I want to be able to create models consisting of simple shapes, texture them and export them as .obj. I’m thankful for any suggestion that’s better than Maya.