Hello guys, I have been using Slick2D for 2 months, and before that I used Graphics2D, so that’s probably why it was so easy to pick, Slick2D is very similiar to Graphics2D.
I have ran into problems with lighting, shading and more filter effects in my 2D games, and I am starting to doubt that Slick2D will be any useful for my future games.
Should I switch to LibGDX? Does libGDX offer more tools and effect options than Slick2D?