Should I be reading tutorials on OpenGL before LWJGL?

I finally got LWJGL installed, but then I didn’t know what I was doing aside from copying code from the 3D Asteroids Coke and Code tutorial. I supposed I should check out the OpenGL Red Book and learning OpenGL before messing with LWJGL. What do you think?

Yes!
LWJGL doesn’t give you anything so to speak, it just enables you to do stuff. You still have to know what to do :wink:

Is the Red Book the best option? :]
I figure once I learn OpenGL, I can use it in any language, it won’t matter if I am doing Java now or some other language in the future!

Try a bit of NeHe.

Cas :slight_smile:

last time I ever tried nehe, it didnt work very wellw ith LWJGL :stuck_out_tongue:

OpenGL is pretty much the same everywhere.

Instead of pointers you got buffer thingies. That’s about it.