I’ve never used the GLContext sharing capabilities built into jogl and I’m hesitant to write anything using it since it isn’t guaranteed that it will even work. I was wondering if anyone with experience in this matter know how likely the following situation would be able to have a successful sharing:
A desktop that has both the client and server side of the GL on the same graphics card, so just a basic home setup and not a fancy network/distributed workstation setup. I would create a GLCanvas and then share it’s GLCanvas with an even newer GLCanvas so that it can share things like vbo’s and textures.
Thanks