I read at the end of the Opengl 3.0 spec that framebuffer objects are not shared with other objects.
When I’m using the GL_EXT_framebuffer_object extension on version 2.1, I get something slightly different:
In a small demo, it seems that at least the name of the fbo is shared among contexts. I can create it on only one context and bind it on others without generating any errors.
Is this a bug with my specific card, or is the extension different than the 3.0 incorporation.