Shard Master Classic - WIP

Your future will fare great, Hydroque! Aim high and work diligently towards your goals! Don’t let “haters” stop or discourage you!

Thanks! However the other side to that is depression and loneliness. I am used to being alone because I am a programmer haha.
But yeah it takes emotional tole. I like to see projects like OP has, which is their dream games.

This is beautiful OP! I love to see Runescape inspired RPG’s, I’m making one myself right now too. Perhaps we should swap info and share advice/experiences? ;D

  • 04

Get a room :wink:
I will make a runescape game too one day I guess. I like the engine and art - hate the game. That’s why I decided to code private servers for the longest time.

Sure yeah do you have a skype? If you do, send your name in private message :smiley:

You should convert to OpenGL later on though.

Archive is using his Envel Engine, which he created using LWJGL. I’m pretty sure that counts as using OpenGL.

No, he is using pure software rendering, in Java2D. If I’m not wrong, that is the reason the FPS is a bit low.

Reading these comments gave me a good chuckle haha.

For clarification:
Yes it is written with my engine “Envel Engine” the engine is software rendered without OpenGL/LWJGL etc. Only time I use java2D is for drawing the final image to the java.awt.Frame every frame. All rasterization, even primitives, are done using custom methods in the engine.

Added shops :slight_smile:

Update?

Havent had a chance to work on it between learning opengl, c++, school, music production, college registration, etc

How do I find the time then?
Right I stay up all night all the time :stuck_out_tongue: