Sorry for the lack of updates, it isn’t because nothing is getting done. Actually a ton of things are getting worked on but they aren’t particularly graphical so there are no pretty screenshots for you to enjoy.
For example, I fixed my image compression/decompression “algorithm” because it was swapping the last column of pixels with the first one in the images, made the shadows a bit better and fixed bugs with it, and I also am starting to work on adding worn equipment and weapons so I had to split the player up into multiple body parts and make the 8 faces for it so that it can “rotate” in 3D. I also split it up so that animation can be done easier rather than having the frames of the animation be different images.
Shadows are toggle-able so if it dampens your performance too much, you can just shut them off. I also added a toggle button for always hiding roofs no matter if you were in the building or not.
EDIT: it appears I havent added the screenshots of the shadows to this thread haha