I was just wondering. I know you can make GL calls in slick2D is that what you need to do? Or is there a library or class in slick that will do it?
I’d say its possible if you import the main LWJGL library and do some googling on how to use shaders with that as thats what slick is using to render, I don’t know much about shaders personally its something I’m going to be looking at soon though…
Here is a topic that may help: