Hello,
I have just enabled the JOGL/Java2D interoperabilty mode in my program. JOGL seems to run quite faster with it, but I have an issue with the setAutoSwapBufferMode.
When I try to disable the swap buffer mode I’ve got an NULL pointer exception in GLJPanel.java.
I first tried to set the swap buffer mode from my own thread and got error message:
Exception in thread “main” java.lang.NullPointerException
at javax.media.opengl.GLJPanel.setAutoSwapBufferMode(GLJPanel.java:812)
I then tried to use it from the display method and got:
Exception in thread “Java2D Queue Flusher” java.lang.NullPointerException
at javax.media.opengl.GLJPanel.setAutoSwapBufferMode(GLJPanel.java:812)
Is it a know bug? Or is there any palliative for it?
Thank you for your great job with JOGL,
Jean-Baptiste