Set minimum display size

Dose anyone know how to stop the LWJGL client from being shrunk too much?

Which LWJGL release?

I’m using version 2.9.3

Found this snippet on LWJGL forums:

if(Display.wasResized() && ( Display.getWidth() < minWidth || Display.getHeight() < minHeight ) ) {
    Display.setDisplayMode(aDisplayModeOfMinSize);
}

Run that logic every frame.

I did that but it closes the Display and re opens it, not sure why this happens

LWJGL2’s Display class doesn’t support setting a minimum window size limit.

LWJGL3 will have this feature once GLFW3.2 is released.