Before I start down the road of trying to implement the fix myself, is there anything that has been done with serialization in regards to JOGL? In particular I’m trying to serialize an object that contains the TextureData class and am having issues with that class. I was going to write a wrapper class around it, however there are some fields which are private in the class that I cannot get to in order to preserve their state…
Thx,
Boltimuss