Can someone please layout the steps required to get the ClientConnectionManager.sendToServer() method to activate the SimUserDataListener.userDataReceived(UserID arg0, ByteBuffer arg1) callback function?
You can assume that my client is already connected to the server, and that an instance of the class that implements SimUserDataListener has already been created and registered. It has also joined a channel.
I would really appreciate the help, no matter what I do I can’t get the server to respond to messages sent from my client.