Hello everyone,
I'm relatively new to Java networking, but very familiar with Java in general. I'm trying to make a simple networked game (4-5 players max, just me and a few friends) where each player needs to know the positions of the other players so they can draw their characters at the appropriate coordinate. I'm not sure what the best logic behind this would be? I was thinking the Client sends its position to the server, and then the server sends this position (along with the others) to each client. What would be a general approach to implement this, or a better strategy?
Thanks in advance!