Hello
I am writing a JOGL/Swing program, and in the network part of it I need to send information about some 3D objects over a network. When a user changes the objects atribute, every instance of the program must recive this information, so I will not be a client/server program right? I think all I have to do is to learn how to send data(floats) over a network. Can anyone help me or point me to the right direction?
Thx