Alright, so I’m working on my tower defense game, and it’s coming on nicely. However, instead of just viewing if strictly top down, how do I go about making it so that turrets can be viewed from a “3d” ish point of view? That’s to say, when they rotate they actually show another side of them?
is what I have now, and as you can see, the towers just rotate, but they look very flat and not 3d’ish at all.
Cheers! 
The problems to overcome are just so simple yet there is still a vast pool of creativity to unleash that way. Who needs 3D anyway?
