sdljava?

Just started looking into using Java for some simple hobbyist 3D physics simulation type stuff, and am examining my options. I noticed that there’s hardly any mention of sdljava ( http://sdljava.sourceforge.net/ ) here on this site/forum. Just curious – why is this? Has sdljava just not caught on yet?

In the past, I’ve put together a small C++ SDL project, and it wasn’t too bad. Currently, I’m trying to get JOGL running on Fedora Core 4, but I’m also tempted to look at LWJGL because it seems like a real minimalist’s toolkit. :slight_smile:

Is sdljava as trim and spartan as LWJGL?

I don’t really get the idea of SDLjava - for C++ it’s probably a great option for cross platform hardware access, but for Java everything is already available in other libraries. LWJGL includes most (all?) of the functionality, with the exception of old school 2d blitting which is already available in the form of Java2d.