Just started looking into using Java for some simple hobbyist 3D physics simulation type stuff, and am examining my options. I noticed that there’s hardly any mention of sdljava ( http://sdljava.sourceforge.net/ ) here on this site/forum. Just curious – why is this? Has sdljava just not caught on yet?
In the past, I’ve put together a small C++ SDL project, and it wasn’t too bad. Currently, I’m trying to get JOGL running on Fedora Core 4, but I’m also tempted to look at LWJGL because it seems like a real minimalist’s toolkit. 
Is sdljava as trim and spartan as LWJGL?