[Very New, therefore all, all art is WIP]
This is more of a concept build than an actually game but thought might as well start getting some feedback for the idea as well as suggestions for further progression.
The idea of the game is that the world no longer has any fresh resources and so the need for using scraps has become the only option (then maybe a little story about how different mechanisms were created some more effect than others) weapon systems now have to use scraps to use as ammo but this means that some of the time its not very effective but other times if the correct scraps are acquired then a powerful attack can be formed.
Anyway, what I’ve created so far is just a little thing to show some small mechanics of how it would work for the spaceship battles. You control the spacecraft, W to move forward, A and D to rotate. You fly around and pick up scraps using a powerful electro-magnet (Don’t ask how this attracts rock and ice and even gold…) which goes into your stores. By pressing the left mouse button then combines the current scraps in the store to give you a resulting projectile that fires towards your cursor.
At the moment there is only three scrap types at the moment, two common (Rock & Ice) and one rare (Gold). Combine these in different combinations will produce different power.
Hope you like the idea and the demo really doesn’t have much but if you have a spare minute feel free to give advice and suggestions.
http://www.dropbox.com/s/3opb4s3fvwz3kah/ScrapWarfare%20-%20windows.jar - Tested!!
http://www.dropbox.com/s/ltfv60p63ov8zr5/ScrapWarfare%20-%20linux.jar - Not Tested !(please report if working or not)
Thanks for reading!
BeardedCow