Hello everyone,
It’s been a long time since I started SilenceEngine (one month actually), but I’m now very happy to show you the first demo made using SilenceEngine. It is now feature complete for 2D, it has got automatic collision detection, sound, truetype fonts, etc., all the things I have planned for 2D are now complete, and here is the demo game I made.
This game is a top-down shooter where you are a shooter (obviously!) and you have to shoot Scorpions for the sake of protecting your friends whom you have never seen! Just kidding, there is really no story here, it’s just a game, I made it to test the abilities of SilenceEngine. Here are some more screenshots about the game.
http://puu.sh/dToA5/0339f2b1f5.png
http://puu.sh/dTqyr/5778b4af24.png
http://puu.sh/dTqJt/47d5a369ad.png
As per the other details, this game will be used as a demo, and also as a tutorial for my engine, the source code is on GitHub here. In this game, I show the following features of the SilenceEngine.
- Collision Detection through Scene Colliders
- Camera and the movement
- Scene Management
- Resource managing
- Infinite Scrolling Map
Though I said those in the above feature list, actually, all the above things will be managed by SilenceEngine for you. Though I said it will be a demo game, I won’t stop with this here, I will continue to work on it, I still have to add some story screens and some powerups, etc., hence I am posting this in the WIP section.
You can download the game here, and you can see the source code in my GitHub repository here..
By the way, Happy New Year everyone!!