RPG Project

Hey JGO ^______^

This game is the game that I’ve been working on for just shy of a week :slight_smile:

I figured I’d post it in the Work In Progress section as that’s what it is and I’ll be updating development status daily :slight_smile:
(Pictures are below)

Before we start, thanks for viewing :slight_smile:
If you feel like posting a personal opinion on the games details / graphics please do so.
I’ll try and have a downloadable demo posted within the next 24hrs.

Game information:
I haven’t came up with a name for this project so until I do, I’ll call it “RPG Project [version]”.
This game is made in Java2D (Letting user pick pipeline of OpenGL or Direct3D for render calls)
The games rendering size is around 1024/576.
The bushes that outline the map at the moment are all temporary until I get new game graphics :slight_smile:

Game controls:
(Note download link is not yet posted)

  • Left click the game world to walk to a destination.
  • Right click to interact with game element (tiny-right click menu)

Some of the completed features:

  • Player movement / collision via A* Pathfinding
  • Simple animation system
  • Simple raining effect in world (Wish I knew how to make a .gif to show)
  • Player home / starting area
  • Projectile system

Some of the mentionable features currently in development:

  • Player walking animations for each movement direction (Close to 100+ frames total sheet)
  • Skeleton enemy that will wander around until combat system is functional :persecutioncomplex:

What I’d like to add next:

  • In-game notification system
  • Fullscreen mode / resizing mode
  • AI system for entitys
  • Player walking animation
  • Combat system (Melee, Range, Mage)
  • Player skill system (HP, Fishing etc)
  • Launcher with options (Fullscreen etc)
  • Tutorial later in game-devopment
  • Player bank / banking system
  • Starting screen to customize character / skill
  • Minimap with click to move implemented

Game issues / bugs:

  • Movement is sometimes un-responsive in certain areas
  • Occasionally you can manage to cross objects / avoid collision diagonally :wink:

Download link / demo:
Will be posted when content is deemed releasable ;D

Player starting a new game:
Full Image: http://oi61.tinypic.com/2nsnnua.jpg

Packaging overview: