Reviving Mini Adventure

Project Approved Let the Flood gates Open ;D ;D ;D ;D

I have updated cvs and will aprove members as they apply. The ide shoulc compile and build in your favorite environment (provided you set up the classpath). Kevin, I will need some help to get Webstart/Server/Client working again.

Now Where were all those volunteers?

Excellent news, need to get some webspace sorted out so we can discuss what you need in some bespoke forums :slight_smile: Unless of course you want to attempt to use the java.net forum system

Kev

thanks Kev,… You Rock 8)

or perhaps GameLizard 8)

I can host a domain if someone wants to buy it, otherwise I can host a subdomain or whatever if you dont mind it being one I already own.

Or gamelizard or the java.net thing, whatever :slight_smile:

[quote]I can host a domain if someone wants to buy it, otherwise I can host a subdomain or whatever if you dont mind it being one I already own.

Or gamelizard or the java.net thing, whatever :slight_smile:
[/quote]
Thanks Sputter I think We should just a decent site up and running. I’ll worry about buying the domain later. We just need a place (that is More mainstream than java.net) to post releases, FAQ, DOCs, etc. You are more than welcome to pull all the stuff from the www dir in cvs to get a start if you are still interested. I guess we could keep using cvs to store the web stuff as a back up. I’m sure Kevin won’t mind you using any pertinent info from http://laminos.newdawnsoftware.com
Thanks Again.

On another note, Many developers signed up yesterday, I guess its time we started working. :wink:

Will everyone who has volunteered let me know what area you wish to work in. I guess we’ll start assiging issues.

BTW I added some images to cvs this morning. You should have better luck running now. Anybody have any questions on getting things built?

ant scripts?

Kev

I don’t have any ant scripts but if anyone hashes it out. We will add them to cvs. I just mount the source in my ide and add the jars, and resources dir to my classpath(via the ide)

Have you tried compiling yet Kev?

Nope, its on my long list of pending tasks to get sorted once I can spend proper amounts of time on the computer.

Kev

Hi
I used eclipse, and it gave me the following:
There seems to be some .java files missing, like “org.javagaming.jrpg.tools.gui.Arrow2D, …area.AreaTool” etc.

Running BootStrap gave me the login frame :smiley: but clicking on “login” gave “Failed to find reference: resources/icons/trash.gif” and exited.

The second error is caused by not classpathing through the directory containing “resources”

Kev

[quote]Hi
I used eclipse, and it gave me the following:
There seems to be some .java files missing, like “org.javagaming.jrpg.tools.gui.Arrow2D, …area.AreaTool” etc.

Running BootStrap gave me the login frame :smiley: but clicking on “login” gave “Failed to find reference: resources/icons/trash.gif” and exited.
[/quote]
Dan,

Sorry bout that. I fixed it. Update your CVS and try again.
Also The ide class is JRPGide.java , let me know how you make out.

Now its only complaining about “ToolBar cannot be resolved in JRPGide.java”, everything else seems to be fine

After commenting it out and trying to run, it could not find resources/icons/tools/save.gif. strange is that it is not even in
https://jrpg.dev.java.net/source/browse/jrpg/resources/icons/tools/

I created a fake save.gif right there, than gave the “error …saveas.gif”, and after creating that it the error was “…open.gif”, so maybe I have some missing resource files?

[quote]Now its only complaining about “ToolBar cannot be resolved in JRPGide.java”, everything else seems to be fine

After commenting it out and trying to run, it could not find resources/icons/tools/save.gif. strange is that it is not even in
https://jrpg.dev.java.net/source/browse/jrpg/resources/icons/tools/

I created a fake save.gif right there, than gave the “error …saveas.gif”, and after creating that it the error was “…open.gif”, so maybe I have some missing resource files?
[/quote]
Sorry Again DAN, More CVS blunders please bear with me during this initila phase. Try and update now, You will see the toolbar and the icons.

Oh it works now ;D

I would like to know if there will be a forum/board for jrpg becouse one thread is a bit small ::slight_smile:

Hopefully we will have our own board set up soon.

I’d like to implement the combat system. The user will have to wait a certain amount of time based on the character’s speed and profession ex. a thief would be able to attack quicker than a character of different class and has the same speed. Likewise, damage would also be based on profession. Knights would be able to inflict greater damage with physical attacks. Wizards would be able to inflict greater damage with magical attacks. Clerics would have greater healing powers. I was also thinking of damage multipliers. If two characters attack a monster at the exact ie within 1 ms of each other, each character will inflict twice as much damage on the monster.

[quote]I’d like to implement the combat system. The user will have to wait a certain amount of time based on the character’s speed and profession ex. a thief would be able to attack quicker than a character of different class and has the same speed. Likewise, damage would also be based on profession. Knights would be able to inflict greater damage with physical attacks. Wizards would be able to inflict greater damage with magical attacks. Clerics would have greater healing powers. I was also thinking of damage multipliers. If two characters attack a monster at the exact ie within 1 ms of each other, each character will inflict twice as much damage on the monster.
[/quote]
Your it, grab CVS and go for it. Once the server is up we can try simple tests.

Um, you might be a bit limited at the moment since there arn’t any monsters :slight_smile:

Kev