Hi,
If rendering’s being done in full screen mode with a BufferStrategy, does the Graphics have to be retrieved and disposed of every frame – i.e., getDrawGraphics(), render, dispose? Can the same Graphics be stored and reused over and over without disposing if the screen isn’t resizeable, etc?
Also, can it be reused if the display is in a normal resizeable window (Frame)? I’ve done this in a Canvas that wasn’t being resized and didn’t seem to have any problems, but I’d like to know what’s correct in the above situations.
Thanks,
Derek