Hello,
I have a model (with some tranparent parts) render on a background cleared with (0f,0f,0f,0f). But when I make a screenshot (with alpha fixed on true), I have no alpha chanel in my picture, only a black background. I have tried both TGA and png format. Hoiw can I obtain the alpha chanel on my screenshot. Is there any otion to check in opengl context ?
Mathlamenace