Dear Java-Gaming
I will graduate this year as a bachelor in applied informatics So I have about 3 years of programming experience.
Sadly I never had the time or chance to delve into the world of game development, I was always very busy on school projects which consisted of business applications.
I learned to program in Java / C# and ABAP (Sap development, that is actually my professional choice)
Now I finally have some more spare time and I would love to start developing a Java 2D engine along with an editor and actual game (or games).
First of all I will need some information about Java 2D game development. I already completed some C# XNA games, but I am not a big fan of XNA tbh. I always been more into Java development rather then .NET stuff.
Ok here are my first questions:
-Java:
What IDE is recommended for 2D game development?
Which Libs are recommended? Rendering? Graphics? Scripting? Networking?
What other tools will improve my overall design/coding experience?
-Engine:
My goal is to start with a simple engine, expanding it over time with new features. (my goal is to create 2D platformers/rpgs/run and gun/sidescrolling shooters etc)
Where should I start? Building a basic Tile-Engine?
-Editor/Game:
No real questions here atm. Of course, info is always welcomed upon.
Thanks for your time.
EvolvedMonkey-