Rendering TransformGroups?

I’m looking to use 2D Text on my HUD, and have searched the board for others’ solutions. DText2D by Goliat looks like the most promising one, but I can’t get the text to render. How would I get a DText2D object to show up, being that it extends TransformGroup?

add it to the scenegraph, like every other object in your scene?

Yeah, that’s what I’ve been doing- haven’t been seeing it though.

Maybe your view’s not looking at it? You could use the foreground Node to position it relatively to the view.