hello,
i know this is not really jogl specific but i am asking it here since it has to do with openGL.
usually i used freetype to render text in openGL but i have not found a java port yet for freetype. does anyone if there is one? if not, what other options do i have to efficiently render high quality text in in openGL? the text in my game will appear in different sizes, sometimes filling half the screen, sometimes only filling a few pixels. it should be as sharp as possible and anti-aliased.
thank you!