Greetings all!
I have been developing a few simple 2D games in java and have now decided to start a new project. I’m aiming for a midway between 2D and 3D. By that i mean that the game world will technically be in 3 dimensions, though only containing flat sprites.
To explain what I’m trying to say, I have made a simple sketch:
(Sorry for my horrible graphical skills )
The gameworld will be seen from birds-eye view and the camera-angle will be fixed. The idea is that there are no models(only sprites), since they will be seen from one angle only. A game called “Don’t starve” contains a graphical idea somewhat similar.
I’m wondering how to achieve a such perspective and how the rendering would be done? Are there any libraries that would be well suited for such a game?
Any help regarding this matter will be greatly aprecieated. Thank you!