Hi ;D
as promised i ported the Nehe Tutorial Lessen # 36.
But some trouble i have there with the Init of the Fullscreenmode.
Most Examples use create(String title, int x, int y, int width, int height, int bpp, int alpha, int depth, int stencil) Method.
But when i try to init the fullscreen Mode with Display.setDisplayMode(DisplayMode) i often run into exceptions that the alpha or depth values are too high! Often i try to lauch the fullscreen with a depth of 24Bit. But it seems not to work on all modes. Is there something i havent understand yet about using GL ?
For a first impression you can see the Webstart Demo(without fullscreen), actually only on Windows maschines by this link:
http://www.mac-systems.de/rendertotexture.html
My site is allmost in german. anyway it seems that LWJGL rocks ;D ;D ;D !!!
As i want to fix this problem and also want to support the other OS, could someone post some generic Init code for doing that ?
Bye the way. You can experiment a bit with all parameters for the Demo, but before please close the Render Window, and click again on “Start” Button
Thx 4 response,
- Jens



