Hey Everyone,
I’ve gotten the basic hang of Java3D, but one thing that still puzzles me is how to remove a child from a group after it becomes live / compiled. Once a node is added as a child to a Group, and becomes live, can it never be removed?
For instance, I might have laser blasts in a game, and instead of recycling, say I’d want to destroy them after they’ve performed their duty. Instead of being cheap and setting their transparency to zero, conceptually, how might I be rid of them?
Thanks.