Remember when....

Do you remember when MS was hijacking Java and they had a whole slew of class libraries to support MS api’s like Direct-X and you could build com components in java?

I don’t, I wasn’t programming back then! But I was looking over Pasi Keranan’s GameFrame4Java package and found this bit of craziness:


import com.ms.awt.peer.ComponentPeerX;
import com.ms.directX.*;
import com.ms.com.*;
import com.ms.dll.*;
import com.ms.awt.*;

/**
 * Microsoft DirectDraw (from DirectX 3) implementation of the graphics engine.
 * Uses Microsoft Java 3.x specific DirectX classes and Direct/J API.
 *
 *@author Pasi Keränen 16. May 1999
 *@version GameFrame for Java 0.9.4
 *@since GameFrame for Java 0.9
 */

I searched my hard drive but could find no jars with those libs. Did you have to have visual j++ installed to have those present? Or did ms ship them with its vm? Where they removed as part of the law suit? Did anyone here use that stuff?

I for one would recommend you find alternatives to the MS classes. Use something new that has support (and is free!).

What is the intended use?

There are tons of libs out there you could use instead of one from Micro$oft.

Cheers,
Dr.E

He’s not saying he’s using them, just that its an oddity.

MS shipped those classes with its VM and hence with J++. I only know becaues of a dodgy support contract I once had in J++ :confused:

Kev

Woah, necrooooooooo!

Cas :slight_smile:

Yep. I saw this and thought ‘WTH?!? I haven’t started a thread on here in a long time…’

Wasn’t someone around here working on a directx 9.0 jni layer or something?