Like most of us I face the difficulty of getting good art, in my case 3D models and animations. I have looked at Blender but quickly came to conclusion I don’t have enough fine motor control, or the patience for all that twiddling with a mouse. And my hardware is not up to the demands of Blender. And I don’t want to craft dozens of similar models - I want to mass-produce them programatically!
The obvious solution is to write my own declarative 3D modelling/animation language called PoppetScript I’ve just finished the first draft of the compiler, and the project is at the stage where I feel I am a genius - of course, I will come down to Earth with a loud bump. And I suspect I am reinventing the wheel big time…
But I have had a few lifetime ambitions in programming. The first was to write a working chess game, which I finally managed a couple of years ago, and the other is to write a complete language. So I am having fun, even if my efforts are misdirected. If it all works out I will create PoppetScript plugin for Eclipse with a built-in JOGL-based viewer.
So my question is: what is the biggest wheel you’ve reinvented, and did you have fun doing it?