I invest a lot of time into each of my projects. The issue is I seem to abandon them really quickly after a lot of work (I have not ever come close to finishing a game for the last 4 years). Mind the Gap was abandoned after building the first level, a separate project (Stray) was abandoned after 3 levels, and right now I am considering halting Project MP (a multiplayer terraria-like game) in favour of a new one. Right now Project MP has very minimal gameplay features but a ton of behind-the-scenes stuff I worked on which makes it super easy to add things into multiplayer. I want to work on something unique, not just a Terraria clone.
I’m torn whether I should continue Project MP or start a new project using most of the code for framework related things. In a few days I’ll be on vacation and won’t have access to my computer for around a month so working on anything will be impossible. I was considering using the time to think about what I could do, but I’d like to see how you guys cope with wanting to work on another project.
I want to actually have a game with actual gameplay for once and post it here. Mind the Gap was somewhat polished, but it only had one level. Stray (never released) was a platformer that was supposed to have a story but ultimately given up for Project MP for a sandbox quality.
Any ideas on what I should do?