I want to be able to set up some information about enemies for each level, but I don’t want to put in an entry for each one. So I will have a Level class to store this information. In the Level class I will have a HashMap that will store a string identifying each type of enemy and a number saying how many of each.
So can Rebirth handle that? I didn’t notice a parser for it. If you want to make the source available I could see if I can tackle it.
Thanks.