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That could be very useful for creating menu music. With almost no overhead, one can add separate music for main menu, settings menu, highscore and so on.
Would it be possible to compress it down to a smaller size for applet games?
Are the loops just randomly generated?
Managed to produce this:
Exception in thread "Thread-11" java.lang.ArrayIndexOutOfBoundsException: 96494
at synth.RhythmSampler.tick(RhythmSampler.java:68)
at synth.RhythmSynthesizer.stereoOutput(RhythmSynthesizer.java:382)
at synth.Output.run(Output.java:143)
at java.lang.Thread.run(Unknown Source)
Music stopped, but gfx was still alive. Happened when I clicked mouse button. Couldn’t reproduce.