Hi!
I often find myself saving maps, scores, and other data to disk by using the ObjectInputStream/ObjectOutputStream classes. I find them quite convinient and very easy to implement.
But a common problem for me is that i change the signature of the classes that I write to disk. I.e I will rewrite parts of class HighScores and thus make the copies kept at disk unreadble by the objectoutputstream even though the data still is mostly the same.
This is currently not a real problem but I can see a problem emerging with this in the future. How do you guys solve this problem?
