Hello,
My name is Felix and I’m new here.
I want to introduce my little action game “Raid on Java 4K” for the Java 4K contest.
You can play it on Java4k.com:
http://www.java4k.com/index.php?action=games&method=view&gid=486
Here are some Screenshots:
http://s7.directupload.net/images/140129/olxue9jg.png
It’s a 4K version of the good old C64 game “Raid on bungeling bay” by Will Wright, which I really enjoyed in my childhood (Now you can guess my age ).
Of course it has fewer features. Anyway, I hope you will enjoy it.
Some features of the game are:
- Heatmap Explosions
- A lot of jets with a pretty nice AI
- Defense towers
- 16 Levels
- Multidirectional Wraparound Scrolling
During the developing, I concentrated on the features and do not pay attention to the size. Unfortunately there are some features I had to cut off at the end:
- A radar
- Some water effects
- Better looking factories with smoking chimney. Now there are only grey squares (sigh).
- Better looking aircraft carrier
- Better AI of the defense towers
- Score counter
I hope, that I deleted not the wrong features and you’ll have a lot of fun.
I stumble over the java 4K contest while I read the Wikipedia entry about Markus Persson. I was curious and so I study the source code of “Left 4K Dead”. To be honest, I implemented the way how Notch handled the sprites and the sprite rotation in “Raid on Java 4k”, please forgive me.
In the end, I wish you happy dogfighting… and which level can you reach?
Bye,
Felix