Hello folks,
I’ve been working on a new and improved version of my Radar 4K game, Radar III(version 2 didn’t cut it).
New Features include:
*a shield
*multiple missile firing(they still detonate by proximity)
*enemies now come in waves
*a new enemy type
*properly implemented explosions
Game Overview:
*Click the mouse to launch a new missile
*The shield will recharge over time, both direct hits against the base and nearby explosions cause damage
*Explosions will detonate nearby missiles(both yours and enemies)
*If the shield are destroyed, it’s game over