After dint of much effort, I’ve finally got a version thats complete enough to let people tinker around with. ;D
Quix (fullscreen)
Quix (windowed)
Gameplay:
Controls are dead simple: cursor keys for movement and space to jump.
Critters (the pink dimonds) will run away from you - touch them to catch and stun them for a limited amount of time. Catch all of the critters on a level at the same time to complete it!
Technical notes:
Windows version only tested on XP, but hopefully should be good everywhere.
Linux version won’t work 'cos I don’t have any LWJGL linux binaries. If someone could be kind enough to send me a current build I could add them.
Mac version is equally non-existant, sorry.
And you’ll need an OpenGL capable graphics card and drivers, natch.
I’d like to know the usual stuff - does it work, does it stay smooth, system specs etc. I’m also open for any gameplay comments.