How do I draw 2D shapes to Xith3D canvas?
In Opengl, I would make use of ortho2D mode to say implement a frame counter based on display lists, mode that is accessible through
gl.glOrtho(0.0f,640,480,0.0f,-1.0f,1.0f);
Come to think about it, there is ortho and orthoMesa functions in Transform3D.
Brb
